WondaVR may just be the next big thing in a small way for 360 VR. Creating interactive, multiple choice story doubts in an app experience has long been the desire of many VR storytellers. And being able to put it on two iOS or Android smart phones until now was thought to be out of reach. But now WondaVR not only makes it possible, it makes it easy. With simple drag and drop actions you can import and create fantastic VR apps that can be played back on almost any phone. Even create white label apps for your clients. Best of all it works on google Cardboard and Samsung GearVR.
I am currently working on a hands review and will have it completed along with samples.
In the meantime here is the info from WondaVR
A Paris-based team of producers, artists, storytellers, and creative technologists passionate by the power of VR storytelling and 360-degree experiences, with 10+ years of international experience in software development and interactive documentary production.
Our previous references include major media organisations (Radio Canada, Arte, RAI Television…), NGOs (WWF, Doctors Without Borders, Red Cross…) and a wide range of multimedia studios across Europe and North America.
Honkytonk Films, the developer of groundbreaking interactive video technologies and editor of Klynt App, announced today the official release of Wonda VR, a new creative solution that paves the way for immersive 360 video experiences across VR platforms.
“VR Video production is still in its infancy. Everything needs to be invented and tested. Yet the post-production workflow remains heavily complicated. Production studios are facing limited developer resources and often rely on software like Unity which are not dedicated to live action VR experiences. We want to change that by providing a simple yet powerful solution for non coders.” SaysArnaud Dressen, CEO and founder of Wonda.
With Wonda VR, the company and its new subsidiary aims at giving 360 Video producers and publishers a professional tool to create virtual visits, product demonstrations but also explore new types of narrative formats targeted at today’s VR headsets.
While Wonda VR today’s release let’s anyone create interactive experiences for Samsung Gear VR, iOS and Android support for Cardboard is already planned for next month.
“As of now, we are targeting agencies with a high standard for qualitative experiences to be delivered during trade shows and professional event and sales meetings. For this type of setting, Samsung Gear VR is by far the headset of choice. Wireless yet high performance. This is why we started by making sure agencies could export native VR apps for Samsung Gear VR first.” explainsGuillaume Urjewicz, Product manager and co-creator of Wonda.